Zendar Hunters Guild

Full Version: Player counts on ZHG
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[Image: stats_min.png]


[Image: stats_hour.png]


The maximum number for the server is 64. The graphs show the amount relative to that count. The top graph shows the latest 48 hours and the second graph the latest 14 days.

Graphing system and data format changed, so the data was resetted. Takes a bit to accumulate enough data for the graph to look fancy.
It'll probably look nicer if you put playernumbers on the y-axis and time on the x-axis.
(27.04.2012 09:52)DrDoom151 Wrote: [ -> ]It'll probably look nicer if you put playernumbers on the y-axis and time on the x-axis.


[Image: JsU2z.png]


That is how it shows at the moment. If it doesn't, there is probably something wrong with your svg-renderer, for which updating or changing browser might help, if you decide that a working svg-renderer is important to you. I know that converting them to jpg would be better and I might bother to do it at some point.
It doesn't work for me either.

There might be those texts in the graph but they are about one pixel high, can't be sure what they are saying...
(27.04.2012 10:50)Nothorn Wrote: [ -> ]It doesn't work for me either.

There might be those texts in the graph but they are about one pixel high, can't be sure what they are saying...

That would sound like weird default font size... If it works now, then the problem for your browser's svg-renderer was that.
We need to save the graphs every 24 hours, so we can figure an accurate population distribution over the time.
its like my geography lessons lol!
(27.04.2012 14:31)Daeran Wrote: [ -> ]We need to save the graphs every 24 hours, so we can figure an accurate population distribution over the time.

Couldn't we just store the data and use that? (Except that now I accidentally overwrote the data...)
Now that's a lot better.
PURPLE WOO (I just don't understand graphs...)
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